> For the complete documentation index, see [llms.txt](https://foundation-roleplay.gitbook.io/rulebook/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://foundation-roleplay.gitbook.io/rulebook/general-info-and-rules/general-offences/robbery-rp/criminal-activities.md).

# Criminal Activities

Criminal Activities are in reference to groups of criminals in active scenarios; banks robberies, shootouts, heists, etc.

{% hint style="warning" %}
**RESTRICTIONS:**&#x20;

* Criminal activities are limited to **6 players MAX at a time**&#x20;
* Relaying information to or between characters (outside shooters, lookouts, radio communications) counts you as part of that scenario.&#x20;
* Choosing shooters/grinders over roleplayers is **NOT** acceptable! **Make sure you value the roleplay more than the gain!**
* Whenever characters are brought into police custody, you can form a second group of two (2) to attempt a break out, HOWEVER, that second group is not allowed to intervene until the prison transport begins. Doing so without a thought-out plan is NVL.

**A ROBBER COUNTS AS;** \
&#x20;    **-** People doing the Bank Robbery itself inside the Bank! Getaway Drivers & Watch-outs\
&#x20;    **-** Hostages **DO NOT** count as Robbers! However, you **CANNOT** have a "Fake Hostage"

Store robberies, bank heists, jewelry, union depository, or **ANY** other activity that requires police presents in the server, **YOU are REQUIRED** to remain at the scene for a **MINIMUM of 5 minutes** until somebody arrives to start the scenario. **If no one makes a show, you are free to leave after the 5 minutes has passed.**
{% endhint %}

{% hint style="danger" %}
**GANGS/GROUPS:**\
**MUST** be following all Criminal Activity rules, and abiding **STRICTLY** on **Value-Life rules**. Any scenarios that involve the use of ‘back-up’ or reinforcements, **MUST** be following **Value-Life rules** at all times!

**GANG STRIKES** will be given to Gangs continuously not following rules. Gangs will be allowed **3 STRIKES** before being disbanded by staff.

**We DO NOT want more than 3 groups of players (gang/police) to insert themselves into scenarios, keep them small to avoid massive RDM cases. Follow the 6 player max limit at all times!**
{% endhint %}

{% hint style="warning" %}
**Foundation Roleplay** **DOES NOT** support any REDZONE style combat in roleplay scenarios. **Admins will host shooting events like 1v1, 2v2, and capture the point.**&#x20;

**NO** need for RDM style shootouts, if this becomes an issue with the gang.&#x20;

**Gang Strikes will be given.**
{% endhint %}

Failure to follow these simple regulations will result in the role-play scenario being **scrapped** and **ALL** participants receiving **A Ban**!

{% hint style="danger" %}
**(1)** Law Enforcement (Police) are held to the **HIGHEST** role-play standards\
&#x20;    **-** If an Officer is **DOWNED** & **KILLED** they **CANNOT** be revived! Doesn't follow NLR!\
&#x20;   **-** They **MUST** RP as Injured or Dead & **CANNOT** Speak on Radio, Phone or Discord etc\
\
Law Enforcement **MUST** follow these rules, they **CANNOT** remember the scene unless another Officer tells them. If they are accidentally revived, they **MUST** leave the scene and go to a Hospital or away from the Scenario happening at **X Y Z Bank Heist**!
{% endhint %}

{% hint style="danger" %}
**(1)** EMS are also held to the **HIGHEST** Standards in Scenarios such as these!\
&#x20;    **-** If EMS are called to an **active Police Scene** they **CANNOT** revive as the Scenario is still in Effect!\
&#x20;   **-** They **MUST NOT** revive downed Officers or Robbers on scene, transport back to Pillbox!\
\
**However**;\
\
EMS are **ALLOWED** to drag the Officers (**NOT ROBBERS)** away and take them to the Hospital to further their role-play by doing more medical treatment on the patient.

**EMS MUST NOT SELL MEDKITS. Only bandages & painkillers to patients.**

EMS are considered an essential service to the city and may not be kidnapped or killed intentionally.
{% endhint %}
